import { Proton } from "../core/Proton.js";
import { BaseRender } from "./BaseRender.js";

export    class CustomRender extends BaseRender {
        targetPool = new Proton.Pool();
        materialPool = new Proton.Pool();
        name = "CustomRender";
        constructor() {
            
          super()
        }
        
        
        onProtonUpdate = function() {};
        
        onParticleCreated = function(particle) {
            
        };
        
        onParticleUpdate = function(particle) {
            
        };
        
        onParticleDead = function(particle) {
    }
        
    };

;
